Star Citizen
20:58 · Aug 28, 2020 · Fri
https://twitter.com/robertsspaceind/status/1299451181052248064
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Star Citizen
Lead Gameplay Engineer Chad McKinney and Lead Network Programmer Clive Johnson join us to talk core tech including iCache, global persistence and server meshing, and their impact on gameplay in the Star Citizen Universe. Watch now: https://t.co/fJokRcMyRU
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